Current positionUnder NDA

UX/UI @ years.com

One of two designers at a DTC subscription start-up, mainly on UX, though at this size that also covers UI, CRO and a fair amount of product thinking.

Role
Product & UX, senior level
Company
Years.com
Team
One of two designers
Scope
UX, CRO, Retention, Design systems
  • Strong technical knowledge, and a close working relationship with the dev team.
  • Helping put the company's first formal design system in place.

Overall results and highlights

  • Led the projects that moved the numbers. Conversion, new product lines, new features.
  • The commercial results are real, and they're under NDA. Happy to talk them through.

Decisions get made on whatever's available

Years is a start-up selling fresh dog food on subscription, in a market with plenty of competition. It's fast-paced and marketing-led, and there isn't much research capacity.

So decisions get made on whatever's available. Heatmaps, analytics, what the support team is hearing from customers, and experience where none of that covers it.

Two designers, so the job is whatever the week needs

I'm the main UX designer, though in a team of two the role covers UI, CRO and product thinking as well, depending on what's needed that week.

I work closely with the developers. My background is technical enough that I can spec things properly, review builds and sort problems out before they turn into rework. I also stay close to the support team, which is the quickest way to find out what customers are actually struggling with.

The Years.com marketing homepage, leading on fresh dog food approved by vets and nutritionists, with a TrustScore and rating badge.
The public marketing site. Almost everything described here sits behind it, on flows I can't show. That is the honest reason this page is mostly words.

Bolder variants, because a small safe change tells you nothing

The work's ranged from conversion optimisation to new features, navigation and information architecture, and customer-facing tools. I've led A/B testing on the busiest parts of the site, designed new purchasing flows from scratch, and built internal tools for the retention side of things.

I push for testing wherever there's enough traffic to make it worthwhile, and usually for bolder variants than you'd expect. Given how quickly things move here, a small safe change tends not to tell you much.

The Years.com shop homepage. A search-led nav across meals, toppers and treats, over a dog running in a garden.
The shop homepage. The busiest surface on the site, and where most of the testing runs.

I care about craft. I care more about whether it worked.

Fast, but not reckless. I use data where there is data, customer insight where there isn't, and I'm comfortable making the call when there's neither rather than holding things up waiting for certainty.